\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r305459 = x;
double r305460 = y;
double r305461 = r305460 * r305460;
double r305462 = r305459 / r305461;
return r305462;
}
double f(double x, double y) {
double r305463 = x;
double r305464 = y;
double r305465 = r305463 / r305464;
double r305466 = r305465 / r305464;
return r305466;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.5
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:precision binary64
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))