x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\mathsf{fma}\left(x, 0.5, \mathsf{fma}\left(y, \left(1 - z\right) + \log \left(\sqrt{z}\right), y \cdot \left(2 \cdot \log \left(\sqrt[3]{\sqrt{z}}\right)\right)\right) + \log \left(\sqrt[3]{\sqrt{z}}\right) \cdot y\right)double f(double x, double y, double z) {
double r248138 = x;
double r248139 = 0.5;
double r248140 = r248138 * r248139;
double r248141 = y;
double r248142 = 1.0;
double r248143 = z;
double r248144 = r248142 - r248143;
double r248145 = log(r248143);
double r248146 = r248144 + r248145;
double r248147 = r248141 * r248146;
double r248148 = r248140 + r248147;
return r248148;
}
double f(double x, double y, double z) {
double r248149 = x;
double r248150 = 0.5;
double r248151 = y;
double r248152 = 1.0;
double r248153 = z;
double r248154 = r248152 - r248153;
double r248155 = sqrt(r248153);
double r248156 = log(r248155);
double r248157 = r248154 + r248156;
double r248158 = 2.0;
double r248159 = cbrt(r248155);
double r248160 = log(r248159);
double r248161 = r248158 * r248160;
double r248162 = r248151 * r248161;
double r248163 = fma(r248151, r248157, r248162);
double r248164 = r248160 * r248151;
double r248165 = r248163 + r248164;
double r248166 = fma(r248149, r248150, r248165);
return r248166;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied distribute-lft-in0.1
rmApplied add-sqr-sqrt0.1
Applied log-prod0.1
Applied distribute-lft-in0.1
Applied associate-+r+0.1
Simplified0.1
rmApplied add-cube-cbrt0.1
Applied log-prod0.1
Applied distribute-rgt-in0.1
Applied associate-+r+0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:herbie-target
(- (+ y (* 0.5 x)) (* y (- z (log z))))
(+ (* x 0.5) (* y (+ (- 1 z) (log z)))))