x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r291201 = x;
double r291202 = 1.0;
double r291203 = y;
double r291204 = z;
double r291205 = r291203 * r291204;
double r291206 = r291202 - r291205;
double r291207 = r291201 * r291206;
return r291207;
}
double f(double x, double y, double z) {
double r291208 = x;
double r291209 = 1.0;
double r291210 = y;
double r291211 = z;
double r291212 = r291210 * r291211;
double r291213 = r291209 - r291212;
double r291214 = r291208 * r291213;
return r291214;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.3
Final simplification3.3
herbie shell --seed 2020036
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))