x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r203831 = x;
double r203832 = y;
double r203833 = cos(r203832);
double r203834 = r203831 * r203833;
double r203835 = z;
double r203836 = sin(r203832);
double r203837 = r203835 * r203836;
double r203838 = r203834 + r203837;
return r203838;
}
double f(double x, double y, double z) {
double r203839 = x;
double r203840 = y;
double r203841 = cos(r203840);
double r203842 = 2.0;
double r203843 = pow(r203841, r203842);
double r203844 = 0.3333333333333333;
double r203845 = pow(r203843, r203844);
double r203846 = r203839 * r203845;
double r203847 = cbrt(r203841);
double r203848 = r203846 * r203847;
double r203849 = z;
double r203850 = sin(r203840);
double r203851 = r203849 * r203850;
double r203852 = r203848 + r203851;
return r203852;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.3
Applied pow1/316.2
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020036
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))