Average Error: 0.1 → 0.1
Time: 4.9s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r162433 = x;
        double r162434 = y;
        double r162435 = cos(r162434);
        double r162436 = r162433 + r162435;
        double r162437 = z;
        double r162438 = sin(r162434);
        double r162439 = r162437 * r162438;
        double r162440 = r162436 - r162439;
        return r162440;
}

double f(double x, double y, double z) {
        double r162441 = x;
        double r162442 = y;
        double r162443 = cos(r162442);
        double r162444 = r162441 + r162443;
        double r162445 = z;
        double r162446 = sin(r162442);
        double r162447 = r162445 * r162446;
        double r162448 = r162444 - r162447;
        return r162448;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020036 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))