Average Error: 0.0 → 0.0
Time: 6.0s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r188794 = x;
        double r188795 = y;
        double r188796 = sin(r188795);
        double r188797 = r188794 + r188796;
        double r188798 = z;
        double r188799 = cos(r188795);
        double r188800 = r188798 * r188799;
        double r188801 = r188797 + r188800;
        return r188801;
}

double f(double x, double y, double z) {
        double r188802 = x;
        double r188803 = y;
        double r188804 = sin(r188803);
        double r188805 = r188802 + r188804;
        double r188806 = z;
        double r188807 = cos(r188803);
        double r188808 = r188806 * r188807;
        double r188809 = r188805 + r188808;
        return r188809;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020036 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))