\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r188794 = x;
double r188795 = y;
double r188796 = sin(r188795);
double r188797 = r188794 + r188796;
double r188798 = z;
double r188799 = cos(r188795);
double r188800 = r188798 * r188799;
double r188801 = r188797 + r188800;
return r188801;
}
double f(double x, double y, double z) {
double r188802 = x;
double r188803 = y;
double r188804 = sin(r188803);
double r188805 = r188802 + r188804;
double r188806 = z;
double r188807 = cos(r188803);
double r188808 = r188806 * r188807;
double r188809 = r188805 + r188808;
return r188809;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020036
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))