\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r845859 = x;
double r845860 = y;
double r845861 = z;
double r845862 = t;
double r845863 = r845861 * r845862;
double r845864 = r845860 - r845863;
double r845865 = r845859 / r845864;
return r845865;
}
double f(double x, double y, double z, double t) {
double r845866 = x;
double r845867 = y;
double r845868 = z;
double r845869 = t;
double r845870 = r845868 * r845869;
double r845871 = r845867 - r845870;
double r845872 = r845866 / r845871;
return r845872;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.7 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020036
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))