x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r642312 = x;
double r642313 = y;
double r642314 = z;
double r642315 = r642313 * r642314;
double r642316 = r642312 - r642315;
return r642316;
}
double f(double x, double y, double z) {
double r642317 = x;
double r642318 = y;
double r642319 = z;
double r642320 = r642318 * r642319;
double r642321 = r642317 - r642320;
return r642321;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020036
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))