2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r572091 = 2.0;
double r572092 = x;
double r572093 = r572092 * r572092;
double r572094 = y;
double r572095 = r572092 * r572094;
double r572096 = r572093 - r572095;
double r572097 = r572091 * r572096;
return r572097;
}
double f(double x, double y) {
double r572098 = x;
double r572099 = y;
double r572100 = r572098 - r572099;
double r572101 = r572098 * r572100;
double r572102 = 2.0;
double r572103 = r572101 * r572102;
return r572103;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))