Average Error: 15.7 → 0.0
Time: 1.6s
Precision: 64
\[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
\[0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)\]
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)
double f(double x, double y) {
        double r479211 = x;
        double r479212 = y;
        double r479213 = r479211 + r479212;
        double r479214 = 2.0;
        double r479215 = r479211 * r479214;
        double r479216 = r479215 * r479212;
        double r479217 = r479213 / r479216;
        return r479217;
}

double f(double x, double y) {
        double r479218 = 0.5;
        double r479219 = 1.0;
        double r479220 = y;
        double r479221 = r479219 / r479220;
        double r479222 = x;
        double r479223 = r479219 / r479222;
        double r479224 = r479221 + r479223;
        double r479225 = r479218 * r479224;
        return r479225;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.7
Target0.0
Herbie0.0
\[\frac{0.5}{x} + \frac{0.5}{y}\]

Derivation

  1. Initial program 15.7

    \[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} + 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)}\]
  4. Final simplification0.0

    \[\leadsto 0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)\]

Reproduce

herbie shell --seed 2020036 
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
  :precision binary64

  :herbie-target
  (+ (/ 0.5 x) (/ 0.5 y))

  (/ (+ x y) (* (* x 2) y)))