x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r237631 = x;
double r237632 = 2.0;
double r237633 = r237631 * r237632;
double r237634 = y;
double r237635 = r237633 - r237634;
return r237635;
}
double f(double x, double y) {
double r237636 = x;
double r237637 = 2.0;
double r237638 = r237636 * r237637;
double r237639 = y;
double r237640 = r237638 - r237639;
return r237640;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020035 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))