\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}\frac{x}{\frac{\mathsf{fma}\left(\sqrt{x}, 4, x + 1\right)}{6}} - \frac{\frac{1}{\mathsf{fma}\left(\sqrt{x}, 4, x + 1\right)}}{\frac{1}{6}}double f(double x) {
double r926550 = 6.0;
double r926551 = x;
double r926552 = 1.0;
double r926553 = r926551 - r926552;
double r926554 = r926550 * r926553;
double r926555 = r926551 + r926552;
double r926556 = 4.0;
double r926557 = sqrt(r926551);
double r926558 = r926556 * r926557;
double r926559 = r926555 + r926558;
double r926560 = r926554 / r926559;
return r926560;
}
double f(double x) {
double r926561 = x;
double r926562 = sqrt(r926561);
double r926563 = 4.0;
double r926564 = 1.0;
double r926565 = r926561 + r926564;
double r926566 = fma(r926562, r926563, r926565);
double r926567 = 6.0;
double r926568 = r926566 / r926567;
double r926569 = r926561 / r926568;
double r926570 = r926564 / r926566;
double r926571 = 1.0;
double r926572 = r926571 / r926567;
double r926573 = r926570 / r926572;
double r926574 = r926569 - r926573;
return r926574;
}




Bits error versus x
| Original | 0.2 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.2
Simplified0.0
rmApplied div-sub0.1
rmApplied div-inv0.1
Applied associate-/r*0.1
Final simplification0.1
herbie shell --seed 2020035 +o rules:numerics
(FPCore (x)
:name "Data.Approximate.Numerics:blog from approximate-0.2.2.1"
:precision binary64
:herbie-target
(/ 6 (/ (+ (+ x 1) (* 4 (sqrt x))) (- x 1)))
(/ (* 6 (- x 1)) (+ (+ x 1) (* 4 (sqrt x)))))