x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \cdot z \le 1.42272767568397904 \cdot 10^{302}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right) + \left(y \cdot 4\right) \cdot \mathsf{fma}\left(-z, z, z \cdot z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(\left(y \cdot 4\right) \cdot \left(\sqrt{t} + z\right)\right) \cdot \left(\sqrt{t} - z\right)\right)\\
\end{array}double f(double x, double y, double z, double t) {
double r641133 = x;
double r641134 = r641133 * r641133;
double r641135 = y;
double r641136 = 4.0;
double r641137 = r641135 * r641136;
double r641138 = z;
double r641139 = r641138 * r641138;
double r641140 = t;
double r641141 = r641139 - r641140;
double r641142 = r641137 * r641141;
double r641143 = r641134 - r641142;
return r641143;
}
double f(double x, double y, double z, double t) {
double r641144 = z;
double r641145 = r641144 * r641144;
double r641146 = 1.422727675683979e+302;
bool r641147 = r641145 <= r641146;
double r641148 = x;
double r641149 = y;
double r641150 = 4.0;
double r641151 = r641149 * r641150;
double r641152 = t;
double r641153 = r641152 - r641145;
double r641154 = r641151 * r641153;
double r641155 = -r641144;
double r641156 = fma(r641155, r641144, r641145);
double r641157 = r641151 * r641156;
double r641158 = r641154 + r641157;
double r641159 = fma(r641148, r641148, r641158);
double r641160 = sqrt(r641152);
double r641161 = r641160 + r641144;
double r641162 = r641151 * r641161;
double r641163 = r641160 - r641144;
double r641164 = r641162 * r641163;
double r641165 = fma(r641148, r641148, r641164);
double r641166 = r641147 ? r641159 : r641165;
return r641166;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 5.7 |
|---|---|
| Target | 5.7 |
| Herbie | 3.0 |
if (* z z) < 1.422727675683979e+302Initial program 0.1
Simplified0.1
rmApplied add-sqr-sqrt32.0
Applied prod-diff32.0
Applied distribute-lft-in32.0
Simplified0.1
if 1.422727675683979e+302 < (* z z) Initial program 61.3
Simplified61.3
rmApplied add-sqr-sqrt62.4
Applied difference-of-squares62.4
Applied associate-*r*32.1
Final simplification3.0
herbie shell --seed 2020035 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))