2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r507134 = 2.0;
double r507135 = x;
double r507136 = r507135 * r507135;
double r507137 = y;
double r507138 = r507135 * r507137;
double r507139 = r507136 - r507138;
double r507140 = r507134 * r507139;
return r507140;
}
double f(double x, double y) {
double r507141 = x;
double r507142 = y;
double r507143 = r507141 - r507142;
double r507144 = 2.0;
double r507145 = r507143 * r507144;
double r507146 = r507141 * r507145;
return r507146;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.1 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.1
Final simplification0.1
herbie shell --seed 2020035 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))