\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r589641 = x;
double r589642 = y;
double r589643 = r589641 * r589642;
double r589644 = z;
double r589645 = r589642 * r589644;
double r589646 = r589643 - r589645;
double r589647 = r589642 * r589642;
double r589648 = r589646 - r589647;
double r589649 = r589648 + r589647;
return r589649;
}
double f(double x, double y, double z) {
double r589650 = y;
double r589651 = x;
double r589652 = z;
double r589653 = r589651 - r589652;
double r589654 = r589650 * r589653;
return r589654;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2020035 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))