\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r533112 = x;
double r533113 = y;
double r533114 = r533112 * r533113;
double r533115 = r533113 * r533113;
double r533116 = r533114 + r533115;
double r533117 = z;
double r533118 = r533113 * r533117;
double r533119 = r533116 - r533118;
double r533120 = r533119 - r533115;
return r533120;
}
double f(double x, double y, double z) {
double r533121 = y;
double r533122 = x;
double r533123 = z;
double r533124 = r533122 - r533123;
double r533125 = 0.0;
double r533126 = fma(r533121, r533124, r533125);
return r533126;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2020035 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))