\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r483785 = x;
double r483786 = y;
double r483787 = r483785 * r483786;
double r483788 = r483786 * r483786;
double r483789 = r483787 - r483788;
double r483790 = r483789 + r483788;
double r483791 = z;
double r483792 = r483786 * r483791;
double r483793 = r483790 - r483792;
return r483793;
}
double f(double x, double y, double z) {
double r483794 = y;
double r483795 = x;
double r483796 = z;
double r483797 = r483795 - r483796;
double r483798 = r483794 * r483797;
return r483798;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2020035 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))