\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(y + 0.5\right) + z
double f(double x, double y, double z) {
double r302171 = x;
double r302172 = 2.0;
double r302173 = r302171 / r302172;
double r302174 = y;
double r302175 = r302174 * r302171;
double r302176 = r302173 + r302175;
double r302177 = z;
double r302178 = r302176 + r302177;
return r302178;
}
double f(double x, double y, double z) {
double r302179 = x;
double r302180 = y;
double r302181 = 0.5;
double r302182 = r302180 + r302181;
double r302183 = r302179 * r302182;
double r302184 = z;
double r302185 = r302183 + r302184;
return r302185;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020035
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))