x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r277910 = x;
double r277911 = y;
double r277912 = 4.0;
double r277913 = r277911 * r277912;
double r277914 = z;
double r277915 = r277913 * r277914;
double r277916 = r277910 - r277915;
return r277916;
}
double f(double x, double y, double z) {
double r277917 = x;
double r277918 = y;
double r277919 = 4.0;
double r277920 = r277918 * r277919;
double r277921 = z;
double r277922 = r277920 * r277921;
double r277923 = r277917 - r277922;
return r277923;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020035
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))