x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r240992 = x;
double r240993 = r240992 * r240992;
double r240994 = y;
double r240995 = r240994 * r240994;
double r240996 = r240993 + r240995;
return r240996;
}
double f(double x, double y) {
double r240997 = x;
double r240998 = r240997 * r240997;
double r240999 = y;
double r241000 = r240999 * r240999;
double r241001 = r240998 + r241000;
return r241001;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020035
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))