x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r211414 = x;
double r211415 = y;
double r211416 = r211415 * r211415;
double r211417 = r211414 - r211416;
return r211417;
}
double f(double x, double y) {
double r211418 = x;
double r211419 = y;
double r211420 = r211419 * r211419;
double r211421 = r211418 - r211420;
return r211421;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020035
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))