x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r208133 = x;
double r208134 = r208133 * r208133;
double r208135 = 1.0;
double r208136 = r208134 + r208135;
return r208136;
}
double f(double x) {
double r208137 = x;
double r208138 = r208137 * r208137;
double r208139 = 1.0;
double r208140 = r208138 + r208139;
return r208140;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020035
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))