Average Error: 0.0 → 0.0
Time: 6.0s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r240502 = x;
        double r240503 = y;
        double r240504 = sin(r240503);
        double r240505 = r240502 + r240504;
        double r240506 = z;
        double r240507 = cos(r240503);
        double r240508 = r240506 * r240507;
        double r240509 = r240505 + r240508;
        return r240509;
}

double f(double x, double y, double z) {
        double r240510 = x;
        double r240511 = y;
        double r240512 = sin(r240511);
        double r240513 = r240510 + r240512;
        double r240514 = z;
        double r240515 = cos(r240511);
        double r240516 = r240514 * r240515;
        double r240517 = r240513 + r240516;
        return r240517;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020035 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))