\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r152353 = x;
double r152354 = y;
double r152355 = r152353 * r152354;
double r152356 = z;
double r152357 = t;
double r152358 = r152356 * r152357;
double r152359 = r152355 + r152358;
double r152360 = a;
double r152361 = b;
double r152362 = r152360 * r152361;
double r152363 = r152359 + r152362;
return r152363;
}
double f(double x, double y, double z, double t, double a, double b) {
double r152364 = x;
double r152365 = y;
double r152366 = r152364 * r152365;
double r152367 = z;
double r152368 = t;
double r152369 = r152367 * r152368;
double r152370 = r152366 + r152369;
double r152371 = a;
double r152372 = b;
double r152373 = r152371 * r152372;
double r152374 = r152370 + r152373;
return r152374;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020035
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))