\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{z - t} \cdot \left(x - y\right) + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r853844 = 60.0;
double r853845 = x;
double r853846 = y;
double r853847 = r853845 - r853846;
double r853848 = r853844 * r853847;
double r853849 = z;
double r853850 = t;
double r853851 = r853849 - r853850;
double r853852 = r853848 / r853851;
double r853853 = a;
double r853854 = 120.0;
double r853855 = r853853 * r853854;
double r853856 = r853852 + r853855;
return r853856;
}
double f(double x, double y, double z, double t, double a) {
double r853857 = 60.0;
double r853858 = z;
double r853859 = t;
double r853860 = r853858 - r853859;
double r853861 = r853857 / r853860;
double r853862 = x;
double r853863 = y;
double r853864 = r853862 - r853863;
double r853865 = r853861 * r853864;
double r853866 = a;
double r853867 = 120.0;
double r853868 = r853866 * r853867;
double r853869 = r853865 + r853868;
return r853869;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied associate-/r/0.1
Final simplification0.1
herbie shell --seed 2020035
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))