\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\left(x \cdot y + z \cdot \left(t - a\right)\right) \cdot \frac{1}{y + z \cdot \left(b - y\right)}double f(double x, double y, double z, double t, double a, double b) {
double r646648 = x;
double r646649 = y;
double r646650 = r646648 * r646649;
double r646651 = z;
double r646652 = t;
double r646653 = a;
double r646654 = r646652 - r646653;
double r646655 = r646651 * r646654;
double r646656 = r646650 + r646655;
double r646657 = b;
double r646658 = r646657 - r646649;
double r646659 = r646651 * r646658;
double r646660 = r646649 + r646659;
double r646661 = r646656 / r646660;
return r646661;
}
double f(double x, double y, double z, double t, double a, double b) {
double r646662 = x;
double r646663 = y;
double r646664 = r646662 * r646663;
double r646665 = z;
double r646666 = t;
double r646667 = a;
double r646668 = r646666 - r646667;
double r646669 = r646665 * r646668;
double r646670 = r646664 + r646669;
double r646671 = 1.0;
double r646672 = b;
double r646673 = r646672 - r646663;
double r646674 = r646665 * r646673;
double r646675 = r646663 + r646674;
double r646676 = r646671 / r646675;
double r646677 = r646670 * r646676;
return r646677;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 22.8 |
|---|---|
| Target | 17.7 |
| Herbie | 22.8 |
Initial program 22.8
rmApplied div-inv22.8
Final simplification22.8
herbie shell --seed 2020035
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))