\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r844996 = x;
double r844997 = y;
double r844998 = z;
double r844999 = t;
double r845000 = r844998 * r844999;
double r845001 = r844997 - r845000;
double r845002 = r844996 / r845001;
return r845002;
}
double f(double x, double y, double z, double t) {
double r845003 = x;
double r845004 = y;
double r845005 = z;
double r845006 = t;
double r845007 = r845005 * r845006;
double r845008 = r845004 - r845007;
double r845009 = r845003 / r845008;
return r845009;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.7 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2020035
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))