Average Error: 0.1 → 0.1
Time: 3.1s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[\left(3 \cdot z\right) \cdot z + x \cdot y\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(3 \cdot z\right) \cdot z + x \cdot y
double f(double x, double y, double z) {
        double r603648 = x;
        double r603649 = y;
        double r603650 = r603648 * r603649;
        double r603651 = z;
        double r603652 = r603651 * r603651;
        double r603653 = r603650 + r603652;
        double r603654 = r603653 + r603652;
        double r603655 = r603654 + r603652;
        return r603655;
}

double f(double x, double y, double z) {
        double r603656 = 3.0;
        double r603657 = z;
        double r603658 = r603656 * r603657;
        double r603659 = r603658 * r603657;
        double r603660 = x;
        double r603661 = y;
        double r603662 = r603660 * r603661;
        double r603663 = r603659 + r603662;
        return r603663;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right) + x \cdot y}\]
  3. Using strategy rm
  4. Applied associate-*r*0.1

    \[\leadsto \color{blue}{\left(3 \cdot z\right) \cdot z} + x \cdot y\]
  5. Final simplification0.1

    \[\leadsto \left(3 \cdot z\right) \cdot z + x \cdot y\]

Reproduce

herbie shell --seed 2020035 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))