\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r105570 = x;
double r105571 = y;
double r105572 = r105570 * r105571;
double r105573 = z;
double r105574 = t;
double r105575 = r105573 * r105574;
double r105576 = r105572 + r105575;
double r105577 = a;
double r105578 = b;
double r105579 = r105577 * r105578;
double r105580 = r105576 + r105579;
double r105581 = c;
double r105582 = i;
double r105583 = r105581 * r105582;
double r105584 = r105580 + r105583;
return r105584;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r105585 = i;
double r105586 = c;
double r105587 = t;
double r105588 = z;
double r105589 = a;
double r105590 = b;
double r105591 = x;
double r105592 = y;
double r105593 = r105591 * r105592;
double r105594 = fma(r105589, r105590, r105593);
double r105595 = fma(r105587, r105588, r105594);
double r105596 = fma(r105585, r105586, r105595);
return r105596;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))