\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)double f(double v) {
double r143221 = 2.0;
double r143222 = sqrt(r143221);
double r143223 = 4.0;
double r143224 = r143222 / r143223;
double r143225 = 1.0;
double r143226 = 3.0;
double r143227 = v;
double r143228 = r143227 * r143227;
double r143229 = r143226 * r143228;
double r143230 = r143225 - r143229;
double r143231 = sqrt(r143230);
double r143232 = r143224 * r143231;
double r143233 = r143225 - r143228;
double r143234 = r143232 * r143233;
return r143234;
}
double f(double v) {
double r143235 = 2.0;
double r143236 = sqrt(r143235);
double r143237 = 4.0;
double r143238 = r143236 / r143237;
double r143239 = 1.0;
double r143240 = 3.0;
double r143241 = v;
double r143242 = r143241 * r143241;
double r143243 = r143240 * r143242;
double r143244 = r143239 - r143243;
double r143245 = sqrt(r143244);
double r143246 = r143238 * r143245;
double r143247 = r143239 - r143242;
double r143248 = r143246 * r143247;
return r143248;
}



Bits error versus v
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020034 +o rules:numerics
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2) 4) (sqrt (- 1 (* 3 (* v v))))) (- 1 (* v v))))