\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{0 + 4 \cdot \left(a \cdot c\right)}{a} \cdot \frac{\frac{1}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}}{2}double f(double a, double b, double c) {
double r36056 = b;
double r36057 = -r36056;
double r36058 = r36056 * r36056;
double r36059 = 4.0;
double r36060 = a;
double r36061 = r36059 * r36060;
double r36062 = c;
double r36063 = r36061 * r36062;
double r36064 = r36058 - r36063;
double r36065 = sqrt(r36064);
double r36066 = r36057 + r36065;
double r36067 = 2.0;
double r36068 = r36067 * r36060;
double r36069 = r36066 / r36068;
return r36069;
}
double f(double a, double b, double c) {
double r36070 = 0.0;
double r36071 = 4.0;
double r36072 = a;
double r36073 = c;
double r36074 = r36072 * r36073;
double r36075 = r36071 * r36074;
double r36076 = r36070 + r36075;
double r36077 = r36076 / r36072;
double r36078 = 1.0;
double r36079 = b;
double r36080 = -r36079;
double r36081 = r36079 * r36079;
double r36082 = r36071 * r36072;
double r36083 = r36082 * r36073;
double r36084 = r36081 - r36083;
double r36085 = sqrt(r36084);
double r36086 = r36080 - r36085;
double r36087 = r36078 / r36086;
double r36088 = 2.0;
double r36089 = r36087 / r36088;
double r36090 = r36077 * r36089;
return r36090;
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 43.8
rmApplied flip-+43.8
Simplified0.4
rmApplied flip-+0.5
Applied associate-/l/0.5
rmApplied *-un-lft-identity0.5
Applied times-frac0.5
Applied times-frac0.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2020034 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (< 1.11022e-16 a 9.0072e+15) (< 1.11022e-16 b 9.0072e+15) (< 1.11022e-16 c 9.0072e+15))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))