\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
\left(d2 - d3\right) \cdot d1 + d1 \cdot \left(d4 - d1\right)
double f(double d1, double d2, double d3, double d4) {
double r224789 = d1;
double r224790 = d2;
double r224791 = r224789 * r224790;
double r224792 = d3;
double r224793 = r224789 * r224792;
double r224794 = r224791 - r224793;
double r224795 = d4;
double r224796 = r224795 * r224789;
double r224797 = r224794 + r224796;
double r224798 = r224789 * r224789;
double r224799 = r224797 - r224798;
return r224799;
}
double f(double d1, double d2, double d3, double d4) {
double r224800 = d2;
double r224801 = d3;
double r224802 = r224800 - r224801;
double r224803 = d1;
double r224804 = r224802 * r224803;
double r224805 = d4;
double r224806 = r224805 - r224803;
double r224807 = r224803 * r224806;
double r224808 = r224804 + r224807;
return r224808;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied fma-udef0.0
Final simplification0.0
herbie shell --seed 2020034 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:precision binary64
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))