x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r176078 = x;
double r176079 = r176078 * r176078;
double r176080 = 1.0;
double r176081 = r176079 - r176080;
return r176081;
}
double f(double x) {
double r176082 = x;
double r176083 = r176082 * r176082;
double r176084 = 1.0;
double r176085 = r176083 - r176084;
return r176085;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))