1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}double f(double x, double y, double z, double t) {
double r184818 = 1.0;
double r184819 = x;
double r184820 = y;
double r184821 = z;
double r184822 = r184820 - r184821;
double r184823 = t;
double r184824 = r184820 - r184823;
double r184825 = r184822 * r184824;
double r184826 = r184819 / r184825;
double r184827 = r184818 - r184826;
return r184827;
}
double f(double x, double y, double z, double t) {
double r184828 = 1.0;
double r184829 = x;
double r184830 = y;
double r184831 = z;
double r184832 = r184830 - r184831;
double r184833 = t;
double r184834 = r184830 - r184833;
double r184835 = r184832 * r184834;
double r184836 = r184829 / r184835;
double r184837 = r184828 - r184836;
return r184837;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.6
rmApplied div-inv0.6
rmApplied add-cube-cbrt0.6
Applied times-frac0.7
Simplified0.7
Simplified0.7
rmApplied frac-times0.6
Applied associate-*r/0.6
Simplified0.6
Final simplification0.6
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1 (/ x (* (- y z) (- y t)))))