x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r144746 = x;
double r144747 = y;
double r144748 = r144746 * r144747;
double r144749 = 1.0;
double r144750 = r144746 - r144749;
double r144751 = z;
double r144752 = r144750 * r144751;
double r144753 = r144748 + r144752;
return r144753;
}
double f(double x, double y, double z) {
double r144754 = x;
double r144755 = y;
double r144756 = 1.0;
double r144757 = r144754 - r144756;
double r144758 = z;
double r144759 = r144757 * r144758;
double r144760 = fma(r144754, r144755, r144759);
return r144760;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))