Average Error: 2.8 → 2.8
Time: 3.8s
Precision: 64
\[\frac{x}{y - z \cdot t}\]
\[\frac{x}{y - z \cdot t}\]
\frac{x}{y - z \cdot t}
\frac{x}{y - z \cdot t}
double f(double x, double y, double z, double t) {
        double r546893 = x;
        double r546894 = y;
        double r546895 = z;
        double r546896 = t;
        double r546897 = r546895 * r546896;
        double r546898 = r546894 - r546897;
        double r546899 = r546893 / r546898;
        return r546899;
}

double f(double x, double y, double z, double t) {
        double r546900 = x;
        double r546901 = y;
        double r546902 = z;
        double r546903 = t;
        double r546904 = r546902 * r546903;
        double r546905 = r546901 - r546904;
        double r546906 = r546900 / r546905;
        return r546906;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original2.8
Target1.6
Herbie2.8
\[\begin{array}{l} \mathbf{if}\;x \lt -1.618195973607049 \cdot 10^{50}:\\ \;\;\;\;\frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\ \mathbf{elif}\;x \lt 2.13783064348764444 \cdot 10^{131}:\\ \;\;\;\;\frac{x}{y - z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\ \end{array}\]

Derivation

  1. Initial program 2.8

    \[\frac{x}{y - z \cdot t}\]
  2. Final simplification2.8

    \[\leadsto \frac{x}{y - z \cdot t}\]

Reproduce

herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y z t)
  :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
  :precision binary64

  :herbie-target
  (if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))

  (/ x (- y (* z t))))