x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
x \cdot x - \left(\left(\left(y \cdot 4\right) \cdot z\right) \cdot z + \left(y \cdot 4\right) \cdot \left(-t\right)\right)
double f(double x, double y, double z, double t) {
double r1347941 = x;
double r1347942 = r1347941 * r1347941;
double r1347943 = y;
double r1347944 = 4.0;
double r1347945 = r1347943 * r1347944;
double r1347946 = z;
double r1347947 = r1347946 * r1347946;
double r1347948 = t;
double r1347949 = r1347947 - r1347948;
double r1347950 = r1347945 * r1347949;
double r1347951 = r1347942 - r1347950;
return r1347951;
}
double f(double x, double y, double z, double t) {
double r1347952 = x;
double r1347953 = r1347952 * r1347952;
double r1347954 = y;
double r1347955 = 4.0;
double r1347956 = r1347954 * r1347955;
double r1347957 = z;
double r1347958 = r1347956 * r1347957;
double r1347959 = r1347958 * r1347957;
double r1347960 = t;
double r1347961 = -r1347960;
double r1347962 = r1347956 * r1347961;
double r1347963 = r1347959 + r1347962;
double r1347964 = r1347953 - r1347963;
return r1347964;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 5.9 |
|---|---|
| Target | 5.9 |
| Herbie | 0.1 |
Initial program 5.9
rmApplied sub-neg5.9
Applied distribute-lft-in5.9
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))