x + y \cdot \frac{z - t}{a - t}x + \left(y \cdot \frac{\sqrt[3]{z - t} \cdot \sqrt[3]{z - t}}{\sqrt[3]{a - t} \cdot \sqrt[3]{a - t}}\right) \cdot \frac{\sqrt[3]{z - t}}{\sqrt[3]{a - t}}double f(double x, double y, double z, double t, double a) {
double r1300098 = x;
double r1300099 = y;
double r1300100 = z;
double r1300101 = t;
double r1300102 = r1300100 - r1300101;
double r1300103 = a;
double r1300104 = r1300103 - r1300101;
double r1300105 = r1300102 / r1300104;
double r1300106 = r1300099 * r1300105;
double r1300107 = r1300098 + r1300106;
return r1300107;
}
double f(double x, double y, double z, double t, double a) {
double r1300108 = x;
double r1300109 = y;
double r1300110 = z;
double r1300111 = t;
double r1300112 = r1300110 - r1300111;
double r1300113 = cbrt(r1300112);
double r1300114 = r1300113 * r1300113;
double r1300115 = a;
double r1300116 = r1300115 - r1300111;
double r1300117 = cbrt(r1300116);
double r1300118 = r1300117 * r1300117;
double r1300119 = r1300114 / r1300118;
double r1300120 = r1300109 * r1300119;
double r1300121 = r1300113 / r1300117;
double r1300122 = r1300120 * r1300121;
double r1300123 = r1300108 + r1300122;
return r1300123;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 0.5 |
| Herbie | 0.5 |
Initial program 1.4
rmApplied add-cube-cbrt1.9
Applied add-cube-cbrt1.7
Applied times-frac1.7
Applied associate-*r*0.5
Final simplification0.5
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:herbie-target
(if (< y -8.508084860551241e-17) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2.894426862792089e-49) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t))))))
(+ x (* y (/ (- z t) (- a t)))))