2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r312663 = 2.0;
double r312664 = x;
double r312665 = r312664 * r312664;
double r312666 = y;
double r312667 = r312664 * r312666;
double r312668 = r312665 - r312667;
double r312669 = r312663 * r312668;
return r312669;
}
double f(double x, double y) {
double r312670 = x;
double r312671 = y;
double r312672 = r312670 - r312671;
double r312673 = 2.0;
double r312674 = r312672 * r312673;
double r312675 = r312670 * r312674;
return r312675;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))