2 \cdot \left(x \cdot x + x \cdot y\right)
\left(2 \cdot x\right) \cdot \left(x + y\right)
double f(double x, double y) {
double r657249 = 2.0;
double r657250 = x;
double r657251 = r657250 * r657250;
double r657252 = y;
double r657253 = r657250 * r657252;
double r657254 = r657251 + r657253;
double r657255 = r657249 * r657254;
return r657255;
}
double f(double x, double y) {
double r657256 = 2.0;
double r657257 = x;
double r657258 = r657256 * r657257;
double r657259 = y;
double r657260 = r657257 + r657259;
double r657261 = r657258 * r657260;
return r657261;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-out0.0
Applied associate-*r*0.0
Final simplification0.0
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))