\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r301960 = x;
double r301961 = y;
double r301962 = r301960 - r301961;
double r301963 = 2.0;
double r301964 = r301960 * r301963;
double r301965 = r301964 * r301961;
double r301966 = r301962 / r301965;
return r301966;
}
double f(double x, double y) {
double r301967 = 1.0;
double r301968 = 2.0;
double r301969 = y;
double r301970 = r301968 * r301969;
double r301971 = r301967 / r301970;
double r301972 = x;
double r301973 = r301972 * r301968;
double r301974 = r301967 / r301973;
double r301975 = r301971 - r301974;
return r301975;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
rmApplied div-sub15.1
Simplified11.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))