\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)double f(double x, double y, double z) {
double r1233132 = x;
double r1233133 = y;
double r1233134 = r1233132 * r1233133;
double r1233135 = z;
double r1233136 = r1233135 * r1233135;
double r1233137 = r1233134 + r1233136;
double r1233138 = r1233137 + r1233136;
double r1233139 = r1233138 + r1233136;
return r1233139;
}
double f(double x, double y, double z) {
double r1233140 = 3.0;
double r1233141 = z;
double r1233142 = r1233141 * r1233141;
double r1233143 = x;
double r1233144 = y;
double r1233145 = r1233143 * r1233144;
double r1233146 = fma(r1233140, r1233142, r1233145);
return r1233146;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))