\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r788683 = x;
double r788684 = y;
double r788685 = r788683 * r788684;
double r788686 = r788684 * r788684;
double r788687 = r788685 + r788686;
double r788688 = z;
double r788689 = r788684 * r788688;
double r788690 = r788687 - r788689;
double r788691 = r788690 - r788686;
return r788691;
}
double f(double x, double y, double z) {
double r788692 = y;
double r788693 = x;
double r788694 = z;
double r788695 = r788693 - r788694;
double r788696 = 0.0;
double r788697 = fma(r788692, r788695, r788696);
return r788697;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2020034 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))