\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot 1 + \left(a - \frac{1}{3}\right) \cdot \frac{1 \cdot rand}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}double f(double a, double rand) {
double r106328 = a;
double r106329 = 1.0;
double r106330 = 3.0;
double r106331 = r106329 / r106330;
double r106332 = r106328 - r106331;
double r106333 = 9.0;
double r106334 = r106333 * r106332;
double r106335 = sqrt(r106334);
double r106336 = r106329 / r106335;
double r106337 = rand;
double r106338 = r106336 * r106337;
double r106339 = r106329 + r106338;
double r106340 = r106332 * r106339;
return r106340;
}
double f(double a, double rand) {
double r106341 = a;
double r106342 = 1.0;
double r106343 = 3.0;
double r106344 = r106342 / r106343;
double r106345 = r106341 - r106344;
double r106346 = r106345 * r106342;
double r106347 = rand;
double r106348 = r106342 * r106347;
double r106349 = 9.0;
double r106350 = r106349 * r106345;
double r106351 = sqrt(r106350);
double r106352 = r106348 / r106351;
double r106353 = r106345 * r106352;
double r106354 = r106346 + r106353;
return r106354;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied associate-*l/0.1
rmApplied distribute-lft-in0.1
Final simplification0.1
herbie shell --seed 2020034
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))