x - \left(y \cdot 4\right) \cdot z
x - y \cdot \left(4 \cdot z\right)
double f(double x, double y, double z) {
double r235409 = x;
double r235410 = y;
double r235411 = 4.0;
double r235412 = r235410 * r235411;
double r235413 = z;
double r235414 = r235412 * r235413;
double r235415 = r235409 - r235414;
return r235415;
}
double f(double x, double y, double z) {
double r235416 = x;
double r235417 = y;
double r235418 = 4.0;
double r235419 = z;
double r235420 = r235418 * r235419;
double r235421 = r235417 * r235420;
double r235422 = r235416 - r235421;
return r235422;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020034
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))