x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r181039 = x;
double r181040 = r181039 * r181039;
double r181041 = 1.0;
double r181042 = r181040 + r181041;
return r181042;
}
double f(double x) {
double r181043 = x;
double r181044 = r181043 * r181043;
double r181045 = 1.0;
double r181046 = r181044 + r181045;
return r181046;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020034
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))