\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r181466 = x;
double r181467 = y;
double r181468 = cos(r181467);
double r181469 = r181466 + r181468;
double r181470 = z;
double r181471 = sin(r181467);
double r181472 = r181470 * r181471;
double r181473 = r181469 - r181472;
return r181473;
}
double f(double x, double y, double z) {
double r181474 = x;
double r181475 = y;
double r181476 = cos(r181475);
double r181477 = r181474 + r181476;
double r181478 = z;
double r181479 = sin(r181475);
double r181480 = r181478 * r181479;
double r181481 = r181477 - r181480;
return r181481;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020034
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))