\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 12060 \cdot \left(\frac{x}{z - t} - \frac{y}{z - t}\right) + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r803570 = 60.0;
double r803571 = x;
double r803572 = y;
double r803573 = r803571 - r803572;
double r803574 = r803570 * r803573;
double r803575 = z;
double r803576 = t;
double r803577 = r803575 - r803576;
double r803578 = r803574 / r803577;
double r803579 = a;
double r803580 = 120.0;
double r803581 = r803579 * r803580;
double r803582 = r803578 + r803581;
return r803582;
}
double f(double x, double y, double z, double t, double a) {
double r803583 = 60.0;
double r803584 = x;
double r803585 = z;
double r803586 = t;
double r803587 = r803585 - r803586;
double r803588 = r803584 / r803587;
double r803589 = y;
double r803590 = r803589 / r803587;
double r803591 = r803588 - r803590;
double r803592 = r803583 * r803591;
double r803593 = a;
double r803594 = 120.0;
double r803595 = r803593 * r803594;
double r803596 = r803592 + r803595;
return r803596;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.5
rmApplied *-un-lft-identity0.5
Applied times-frac0.1
Simplified0.1
rmApplied div-sub0.1
Final simplification0.1
herbie shell --seed 2020034
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))