\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r781634 = x;
double r781635 = y;
double r781636 = r781634 + r781635;
double r781637 = r781635 + r781635;
double r781638 = r781636 / r781637;
return r781638;
}
double f(double x, double y) {
double r781639 = 0.5;
double r781640 = x;
double r781641 = y;
double r781642 = r781640 / r781641;
double r781643 = r781639 * r781642;
double r781644 = r781643 + r781639;
return r781644;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020034
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))