x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r908329 = x;
double r908330 = y;
double r908331 = z;
double r908332 = r908330 * r908331;
double r908333 = r908329 - r908332;
return r908333;
}
double f(double x, double y, double z) {
double r908334 = x;
double r908335 = y;
double r908336 = z;
double r908337 = r908335 * r908336;
double r908338 = r908334 - r908337;
return r908338;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020034
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))